package org.rscdaemon.server.entityhandling.locs;

public class ItemLoc {
	/**
	 * The id of the gameObject
	 */
	public int id;
	/**
	 * The objects x coord
	 */
	public int x;
	/**
	 * The objects y coord
	 */
	public int y;
	/**
	 * Amount of item (stackables)
	 */
	public int amount;
	/**
	 * How long the item takes to spawn
	 */
	public int respawnTime;
	
	
	public int getId() {
		return id;
	}
	
	public int getX() {
		return x;
	}
	
	public int getY() {
		return y;
	}
	
	public int getAmount() {
		return amount;
	}
	
	public int getRespawnTime() {
		return respawnTime;
	}
}
