package org.rscdaemon.server.event;

import org.rscdaemon.server.model.Player;

public abstract class MiniEvent extends SingleEvent {
	
	public MiniEvent(Player owner) {
		super(owner, 500);
	}
	
	public MiniEvent(Player owner, int delay) {
		super(owner, delay);
	}
	
	public abstract void action();

}